AI Insights · Timothy · April 2023
Top 5 Basketball Games in Finland Q1 2023: Performance Insights
Explore the performance of the top 5 basketball game apps in Finland for Q1 2023, including trends in downloads, revenue, and active users.
In the first quarter of 2023, the top 5 basketball game apps in Finland showcased varying performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at their metrics:
Basket Battle from SUPERSONIC STUDIOS LTD saw a fluctuating pattern in weekly downloads, which peaked at 1.2K in the last week of December 2022 but dropped to around 340 in mid-March before rising again to 570 by the end of the quarter. Weekly revenue for the game remained modest, peaking at $3 in early March. Active users saw a slight decline from 8K at the end of December to around 6.2K by the end of March.
NBA All-World, released by Niantic, Inc., experienced a significant initial surge in weekly downloads, reaching 1.5K during the release week in late January. However, this number steadily decreased to just 19 by the end of March. Revenue followed a similar trend, peaking at $62 in the release week before tapering off to $12 by the end of the quarter. Active users also showed a downward trend, starting at 1K and dropping to 119.
NBA 2K Mobile Basketball Game from 2K showed consistent performance in weekly revenue, peaking at $166 in late February. Downloads remained relatively stable, with a high of 299 in mid-February and a low of 152 in mid-January. The active user base saw minor fluctuations, peaking at 757 in mid-February and settling around 593 by the end of March.
Basketball Stars™: Multiplayer by Miniclip.com maintained steady weekly revenue, ranging from $32 to $106, with a peak of $85 in mid-March. Downloads showed a slight increase towards the end of February, reaching 336, while active users peaked at 1.2K in early March before declining to 810 by the end of the quarter.
Mini Basketball, also by Miniclip.com, exhibited a notable increase in weekly revenue, peaking at $221 at the end of January. Downloads were highest at 297 in the last week of December, with a secondary peak of 274 in mid-March. Active users showed a peak of 816 at the end of December, with fluctuations throughout the quarter, ending at 521 by the end of March.
For more detailed insights and data, visit Sensor Tower.